Wednesday, May 30, 2012

Basketball Games

Basketball Games

All the Basketball games I am writing about are the ones that I know.  Keep playing.

Multi-player is more fun. Keep playing.

Pig, Head, and Horse

How to play: one by one:
They are kind of the same rules. Pick your ball. You do rock, paper, scissors. Whoever wins gets to shoot first. If they make it, the other person has to make it from the same place or else he or she gets a letter. That's called challenging someone. But if it's his or her turn to challenge and they don't make it in any place, they don't get to Challenge and the other person gets to have a chance. You take turns. Like if he or she loses a challenge 3 times on playing pig they lose, 4 on head, and 5 on horse they lose the whole game. Keep playing.

Around The World

How to play: Pick a ball. They are 9 stations in the real one as you see in the picture. You can put tape or cones marking it. But in my back yard, I have a small basketball place. So I do 5. You do Rock, paper, scissors. Whoever wins gets to shoot first. You go in order from 1-9. If one doesn't make it, then it's the other players turn. If they do make it, he or she gets to the next station and gets one try on the next station and keep on doing it until you miss. You could just even win right away(Really hard to do). Keep playing. Keep playing.

Dribble Risk

Need: This needs lots of balls(at least two). But for multi-player(2-5 players), you need: 2 players: At least 3 balls 3 players: At least 4 balls 4 players: At least 5 balls 5 players: At least 6 balls. You can play as many balls or people as you can(the more players and balls the better). You can do: For example: 3 players and 5 balls or 5 players and 8 balls or something(skipping numbers).(remember: the more, the better.). Keep playing.

How to play/rules: Dribble Risk:

Single player: Pick a ball. Then put all the other balls your not using and put them in front of the base of the basketball hoop to make the game harder and more fun(see why later). If you have too much balls you can do two layers to lean on the base or put them at random spots(any spots you want). Start by leaning on a wall close to the court(or at the side if in a gym.). I lean against my house and bounce it hard on the grass until I reach the court. You can start anywhere but I start on the wall of my house and bounce but you can't stand on the court to start. You have to stand on the grass and on your first bounce you can bounce it on the court. But I make it fun by bouncing it on the grass first. If your on a hill or mountain you might not want to do that because it might roll down the hill or mountain and have a person get it for you and throw it without bouncing and you catch it right away or you running all the way down the hill or mountain(more harder and more exercising than other choice). When you start, you get score. You dribble the ball until you get to the other balls. You kick them while your ball survives. Then you get 1 point. If you take a risk by dribbling your ball towards the other balls and hitting them with your ball, you get 3 points. Try to get as many points as possible until your ball is out of bounce or falls in the grass and stops bouncing. You can just keep your hope even in the grass by bouncing it as hard as you can and hoping your going to go back in the court. But if your ball is in the court and it stops bouncing, you can dribble it back but can't carry it. Here's the secret: You punch the ball down on your first bounce then dribble it normally until you get control of the ball for 2 or 3 seconds. That's called reviving. It counts as a try. You have to kick the ball(s) out of the court by out of bounce or in the grass. Then delete the tries you made to make them go in the grass. Risks either make the game end or be useful. Once again, try to get the highest score as possible.  Keep playing.

Dribble Risk: How to use a ball that doesn't bounce well like footballs and balls with no air:

Roll them. Each roll counts as a try. If you roll it hard, it is a risk and you can't revive because you are rolling. If it's out of bounce or goes in the grass, it dies and the game ends. Keep playing.

Dribble Risk: Muti-player

It's the same rules. But if your ball stops bouncing you waste time on reviving. You let the other player(s) get a boost. Risks are bad for multi-player usually. Whoever gets the most points wins. You can knock the other persons ball out or avoid them from attacking you. But if they attack you, they don't focus so you can just get as many points as you can and win. Even if you hit a ball in front of the base with your feet or ball on accident, and the other player(s)see(s) it, it counts as a try. Don't lie if you see them take a risk on accident and they don't see it. If all people die at the same time, they say "All Die" or "All Live". You just add the two points and count it as a try and tell him that you saw it. See which ball is the best and always use that ball and don't tell the other people it's the best. Keep playing.

Knock Out: Regular Knock Out

The more players the better. You need multi-players and at least two balls. For example: If 3 players play, 3 balls are needed. 7 players, 7 balls 5 players, 5 balls.  Keep playing.

Regular Knock Out: How to play:

Everybody do Rock, paper, scissors. Winners go last in order. Losers go first in order. You'll see why. Stand in a line. The first person shoots. If he or she doesn't make it, he keeps on trying and while that happens the next person shoots and if the first person beats the second person still, he or she go last. But if the second person beats the first person, their out. That's why being first is bad and last is good. I say "Yay." when I'm last and "No!" when I'm first. Play until all the players are out except one. That one person is the winner of the whole game. Keep playing.

Knock Out: Knock Out 1:

This is Different than Regular Knock Out. It's the second dribbling games, the numbered Knock Outs and Double Knock Out numbers. You can have any number of balls. But there has to be at least two more balls than people. There can be any type of balls. There can even be footballs and balls with no air inside them! Keep playing.

Knock Out 1: How to play/rules:

Everyone do rock, paper, scissors. Organize them from winners to losers. Winners pick a ball one at a time. Losers pick last. After they pick, everyone go on the court. You all have 1 live. Start dribbling where everyone wants. You can revive only on the court. Whichever ball goes on the grass and stops bouncing or goes out of bounce loses. Whoever has the last ball in the court bouncing wins. They can always attack by pushing their own ball toward the other balls that the other people are controlling but have to let go of their own ball first before they can attack. If they don't follow the rules, they have to put the ball on the court and lets go and has to revive. Everyone watches just in case he or she cheats reviving like by picking up the ball and dribbling it right away. But if they cheat and people are watching, they'll have to revive automatically twice in a row. But if they cheat again with people watching, they have to automatically die and lose. If you fail reviving, you lose 0.5 health. If you suicide(kill yourself on purpose), you lose 0.5 health. If you lose 0.5 and then 0.5 again with any combinations you have 0.1: Lucky automatically. Then the other player can't hold the ball but can push your ball with their hands or attack with their ball. If they lose by suicidng then, they don't lose any thing but they can't do special attacks anymore. If you kill them then, they lose 0.5 and can't use special attacks. If you die or suicide then you lose. If two people die at the same time, they say "All Die" or All Live" just like the other dribbling game: Dribble Risk. Keep playing.

Knock Out: Knock Out 2:

It the same rules except that you can shoot for tiebreaker points. You don't have to say "All Live" or "All Die any more because of tiebreaker points whoever has the most wins if they both Die at the same time. But if it's tied and they both Die at the same time then they say "All Die" or "All Live". Keep playing.

Knock Out: Knock Out 3

It's the same thing except: No tiebreaker points and your finally allowed footballs and balls with no air! Once you start the person chucks it at other balls! It can kill two balls at the same time!But people can survive or dodge it too! That would be almost no use. But in Double Knock Out and Triple Knock out it's more useful.  Keep playing.

Knock Out: Knock Out 4:

This is the same rules but your allowed footballs, balls with no air and tiebreaker points. Keep playing.

Knock Out: Double Knock Out: 

You have to have the number of people Doubled of balls: For example: 2 people, four balls, 3,6 4,8 5,10 etc. Keep playing.

Double Knock Out(upgraded Knock Out numbers):  

This is the same as Knock Out 1 except you use two balls! You do rock, paper, scissors and whoever wins first gets to pick one ball only.  Keep playing.

Then, do it again. If the person that got the first ball wins then he or she gets to pick both balls that he or she wants. Then the other person picks their two balls right away. But if the other person wins then he or she picks a ball. Then do it a third time. Whoever wins gets to pick their other ball and then the other person picks their second ball too. Start. Keep playing.

Double Knock Out 2:

Same rules except you can hold a dribbling ball in your hand. Keep playing. It's my favorite basketball game. Keep playing.

Triple Knock Out:

Same rules except three balls! Isn't that amazing! But you get to keep a ball safe in between your legs. You can't save dribbling balls. You can only have footballs or balls with no air safe. You can't play Triple Knock Out if you don't have two to play.  Keep playing.

Basketball Or Shoot Risk:

You can name it Basketball Risk or Shoot Risk. This is the last game. You have 0 points. You shoot and if you make it, you get 2 points. If you miss, you lose 1 point. The risk is that you can make it up but it's +3 and -2. That's what we do. Try to get as many points as possible using any ball you like. Cash in 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, and so on. Or if you want to skip by any number below 100 or something that's okay. You can change somthing on every game and that's fine. Keep playing.

Dribble tag: How to play:

This is just like knock out 2. This time you can use your hands. It's the exact same thing except you can use your hands.

 

 


 

 

 



1 comment:

  1. Good job Alan! I enjoy your writing. Keep up the great work.

    ReplyDelete